What is the best way to handle heavy vegetation? I see a lot of things in the elements v-ray properties and I usually leave everything on by default. Is there anything in there that can speed up render times, like turning off GI? I see that the caustics are enables, but unless I have caustics enabled in the scene, I assume that this doesn't matter.
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- ​Windows 11 Pro
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As well all know you need to ensure your opacity maps are using filtering type : none.
You can also try turning off trace reflections on the leaf materials. Yes you can also turn off GI but your leaves might darken a bit. Why not just start testing?
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I always turn filtering off and turning off GI makes things almost black. I'll work with reflections.Last edited by glorybound; 21-12-2013, 05:35 PM.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- ​Windows 11 Pro
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Have you tried geometry leaves? They render faster than those that are opacity mapped.
You could ditch the leaf bitmaps if you're far enough from the camera. I've been happy with square leaves in the background as it's mainly about getting the right colour.
Obviously proxies will help with memory - itoo handles everything quite well.
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