Hi,
I'm building a script which does texturebaking. In order to correctly support vray, I need to detect if a viable vray version has been activated. I use renderers.current to get the current renderer and compare the result with a list of allowed versions. If it matches with "V_Ray_Adv*" I'm fine. If it matches with "V_Ray_RT*" I can't do texturebaking. My client also notified me that some users might have "V_Ray_Edu*" which also does texturebaking. Now I'm wondering if there are any more flavors of these names I have to check for. Or am I covering all versions with these three names?
Thanks,
Klaas
I'm building a script which does texturebaking. In order to correctly support vray, I need to detect if a viable vray version has been activated. I use renderers.current to get the current renderer and compare the result with a list of allowed versions. If it matches with "V_Ray_Adv*" I'm fine. If it matches with "V_Ray_RT*" I can't do texturebaking. My client also notified me that some users might have "V_Ray_Edu*" which also does texturebaking. Now I'm wondering if there are any more flavors of these names I have to check for. Or am I covering all versions with these three names?
Thanks,
Klaas
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