First I will start with the question. Network rendering, how do I get my rendering slaves to read the IR map?
Now for the problem. I have had many episodes of Max crashing at the static raycast accelerator pass. I'm attempting to run an animation but after a dozen or so frames, Max will pull a disappearing act. I have had this happen on high res stills as well. One file, I spent 26 hours attempting to de-bug the problem with very little luck. It's enough to make you want to go back to scan-line............at least its stable. I would like to know if anyone else has experienced a similar problem.
Thanks,
Scott.
Now for the problem. I have had many episodes of Max crashing at the static raycast accelerator pass. I'm attempting to run an animation but after a dozen or so frames, Max will pull a disappearing act. I have had this happen on high res stills as well. One file, I spent 26 hours attempting to de-bug the problem with very little luck. It's enough to make you want to go back to scan-line............at least its stable. I would like to know if anyone else has experienced a similar problem.
Thanks,
Scott.
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