Hi
I want to capture the lighting in a scene so that it can be used in other scenes without having to use lights etc...sort of like a HDRi.
To do this there are two options that I am looking at;
1. Create a Dome Camera and render the scene adjusting the lighting to go from darker to lighter to simulate the EV stops OR
2. Use a VRay Physical Camera with the Camera Rollout set to Warped Spherical and a FOV override of 360 - adjusting the f-number to simulate the EV stops.
I haven't tried this yet but wanted to see if anyone has either done this or has any other suggestions ?
Thanks
N
I want to capture the lighting in a scene so that it can be used in other scenes without having to use lights etc...sort of like a HDRi.
To do this there are two options that I am looking at;
1. Create a Dome Camera and render the scene adjusting the lighting to go from darker to lighter to simulate the EV stops OR
2. Use a VRay Physical Camera with the Camera Rollout set to Warped Spherical and a FOV override of 360 - adjusting the f-number to simulate the EV stops.
I haven't tried this yet but wanted to see if anyone has either done this or has any other suggestions ?
Thanks
N
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