Originally posted by arobbert
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-> with 1 license of V-Ray 3.0 Workstation for 3dsMax, you can use the graphical user interface of V-Ray, create/edit V-Ray shaders and render using the production or RT engine.
So an artist who needs to use V-Ray 3.0 for 3dsMax only on his local machine would only require a workstation license - and the entry point for a brand new license or even upgrade is even lower than before (ref. new license pricing info or upgrade pricing info)
-> if extra rendering power is needed for distributed or network rendering through the use of additional render servers, only then each render slaves requires access to a V-Ray 3.0 Render Node license.
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