I was just curious, because a "new" feature of VRay 3.0 for Max is UDIM and UVTILE support.
I'm a VRay for Maya user and I'm currently using UDIM for a project.
What is the difference, has this not existed or Max before now?
I'm a VRay for Maya user and I'm currently using UDIM for a project.
What is the difference, has this not existed or Max before now?
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