Hi,
so right now I´m working on my second stereoscopic project and it hasn´t been much of a hassle, but mostly because I didn´t play around too much with the settings, but only because it´s hard to find some in depth explanation of the settings, so here are a couple of questions:
1. How to the focus and the zero plane correlate? By zero plane I mean the stereoplane that connects with the real edges of the monitor, not sure about the terms.
As far as I understood, objects behind the focus point (be it from the automatic focus determined by the camera target, or set through "specifiy focus") should be further "inside" the screen, whilst objects in front of the focus pint should pop out of the screen, right?
2. Can you give me some examples of why to use which focus method?
So far I´ve only used "shear".
On a sidenote: I guess it´s a known Issue, but render elements don´t work with "adjust resolution", if you don´t use the vray frame buffer to save out your files. Would be nice to have a note for that in the help file, unless it´s already been fixed in Vray 3.0 (still on 2.4 atm)
so right now I´m working on my second stereoscopic project and it hasn´t been much of a hassle, but mostly because I didn´t play around too much with the settings, but only because it´s hard to find some in depth explanation of the settings, so here are a couple of questions:
1. How to the focus and the zero plane correlate? By zero plane I mean the stereoplane that connects with the real edges of the monitor, not sure about the terms.
As far as I understood, objects behind the focus point (be it from the automatic focus determined by the camera target, or set through "specifiy focus") should be further "inside" the screen, whilst objects in front of the focus pint should pop out of the screen, right?
2. Can you give me some examples of why to use which focus method?
So far I´ve only used "shear".
On a sidenote: I guess it´s a known Issue, but render elements don´t work with "adjust resolution", if you don´t use the vray frame buffer to save out your files. Would be nice to have a note for that in the help file, unless it´s already been fixed in Vray 3.0 (still on 2.4 atm)
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