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version 3.003

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  • version 3.003

    Hello

    what has been fixed in the version 3.003? the crashing vraymat editor perhaps?

    thank you for any info in advance.

    EDIT: got it... in the changelog.txt

    if someone wants to know before install:

    Render mask: Improved performance with threads number scaling;
    (*) Fixed slower rendering of scenes with dynamic meshes on many-core machines compared to V-Ray 2.4;
    (*) Fixed updating of texmap buttons on some V-Ray texmaps when connecting them in slate material editor;
    (*) Fixed crash when rendering with 3ds Max frame buffer, V-Ray Stereoscopic's "Adjust resolution" enabled and DR;
    (*) Fixed crash with the "Previous render" option in the render settings when render elements were enabled;
    (*) Fixed issue where the "Check for missing maps" option was breaking the animation export for particle systems;
    (*) Fixed NaN pixels in certain cases when a 3ds Max Bitmap is used as a spherical environment;
    (*) Fixed long irradiance map calculation times in specific cases with matte objects and "Retrace" light cache option enabled;
    (*) VRayUserColor/VRayUserScalar: User properties for standalone plugin were not read correctly;
    (*) VRayVrmatMtl: Fixed crash in the VRMat editor in certain builds when previewing materials in the editor;
    (*) VRayLightMtl: A helper meshlight was not created in the same layer as the object's when "Direct illumination" was on;
    (*) VRayObjectSelect: Fixed displaying of include/exclude lists editor on vrayVFB check/uncheck;
    (*) V-Ray RT: Fixed issue where rendering particle systems was breaking the rendering of motion blur;
    (*) V-Ray RT: VRayHDRI was not working as bump map;
    (*) V-Ray RT GPU: Fixed crash in V-Ray standalone when moving dynamic geometry with motion enabled;
    (*) V-Ray RT GPU: Fixed artifacts in area lights;
    Last edited by o-v; 20-02-2014, 05:24 AM.

  • #2
    Hi,

    Yes, the crash with the Vrmat editor is now fixed.
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

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