Hi guys,
I encountered this problem several times and I usually just got lucky to solve it. How do you model on a surface that is on an angle on two axes? I mean everything I tried to do on it gets messed up. I am modeling this box for fun, inspired by the mobile game The Room and I hope I will animate it too - so I have this sloped surface (a cut part of the box) that will have a small hatch on it and it's about 30°on y and say 45°on x axes. I can type those numbers in the small hatch rotation settings, but is there a way to rotate the whole work area so that slope becomes 0,0,0 if you know what I mean? So I can work on it with more ease...because I will have a lot of other stuff to do on that slope.
I encountered this problem several times and I usually just got lucky to solve it. How do you model on a surface that is on an angle on two axes? I mean everything I tried to do on it gets messed up. I am modeling this box for fun, inspired by the mobile game The Room and I hope I will animate it too - so I have this sloped surface (a cut part of the box) that will have a small hatch on it and it's about 30°on y and say 45°on x axes. I can type those numbers in the small hatch rotation settings, but is there a way to rotate the whole work area so that slope becomes 0,0,0 if you know what I mean? So I can work on it with more ease...because I will have a lot of other stuff to do on that slope.
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