Dear all,
I know this is not directly Vray-related, but, does anybody know how to access the geometry node that is currently texture baked on the render farm via Maxscript? I want to access the node to run some prerender-scripts, for example disabling reflections on just this node for texturebaking without affecting the scene.
Cheers
Robert
I know this is not directly Vray-related, but, does anybody know how to access the geometry node that is currently texture baked on the render farm via Maxscript? I want to access the node to run some prerender-scripts, for example disabling reflections on just this node for texturebaking without affecting the scene.
Cheers
Robert