Hi all
I'm messing with some different workflows, and this one in particular is intriguing to me.
It's a simple(ish) scene with a couple of boxes and some cylinders lit by only a vraysun/sky and setup for a basic UNIVERSAL LWF.
As you can see by the attached render, it's very noisy, a bit too dark in the dark areas and a bit too light in the light areas.
Also, it renders "long". Who think they can get it down to a 5 min or less render (keeping the general light intensity and glossy reflections and having a linear output) with a single pc AND CLEANER
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Here's the max 2014 file:
universalscene.zip
Besides VRay2.4, it will also be interesting to see what VRay 3.0 can come up with for this scene.
I'm messing with some different workflows, and this one in particular is intriguing to me.
It's a simple(ish) scene with a couple of boxes and some cylinders lit by only a vraysun/sky and setup for a basic UNIVERSAL LWF.
As you can see by the attached render, it's very noisy, a bit too dark in the dark areas and a bit too light in the light areas.
Also, it renders "long". Who think they can get it down to a 5 min or less render (keeping the general light intensity and glossy reflections and having a linear output) with a single pc AND CLEANER
Here's the max 2014 file:
universalscene.zip
Besides VRay2.4, it will also be interesting to see what VRay 3.0 can come up with for this scene.
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