Hi!
Please take a look at this simple scene:
http://www.ossosso.com/scambio/shoot_10.JPG
There's just a product in the middle (a lamp), a plane back and 3 lights: two of them are planar lights and the third is a series of little sphere lights inside the lamp.
This is the render with just planar lights on:
http://www.ossosso.com/scambio/shoot_11.JPG
This is the render with just inside sphere lights on:
http://www.ossosso.com/scambio/shoot_12.JPG
As you can see the little sphere lights doesn't affect the outside part of the product geometry, 'cause it is black, and this is how it should be.
This is the render with all lights swicth on:
http://www.ossosso.com/scambio/shoot_13.jpg
As you can see now the outside part of the geometry is brighter then shoot_11 and I really dont' understand why... the sphere lights dont' bounce over there, so why when I swicth on the geometry is brighter?
Unfortunatley the client is quite sensible to the material look, and he likes to have a render with both sphere lights on and off, but the material shouldnt' change his brightness when I switch on sphere lights.
Thank you very much for any kind of help
Please take a look at this simple scene:
http://www.ossosso.com/scambio/shoot_10.JPG
There's just a product in the middle (a lamp), a plane back and 3 lights: two of them are planar lights and the third is a series of little sphere lights inside the lamp.
This is the render with just planar lights on:
http://www.ossosso.com/scambio/shoot_11.JPG
This is the render with just inside sphere lights on:
http://www.ossosso.com/scambio/shoot_12.JPG
As you can see the little sphere lights doesn't affect the outside part of the product geometry, 'cause it is black, and this is how it should be.
This is the render with all lights swicth on:
http://www.ossosso.com/scambio/shoot_13.jpg
As you can see now the outside part of the geometry is brighter then shoot_11 and I really dont' understand why... the sphere lights dont' bounce over there, so why when I swicth on the geometry is brighter?
Unfortunatley the client is quite sensible to the material look, and he likes to have a render with both sphere lights on and off, but the material shouldnt' change his brightness when I switch on sphere lights.
Thank you very much for any kind of help
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