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  • Vray HDRI default mapping

    I wanted to ask here if the vray HDRI map is meant to replace the standard max bitmap altogether anymore. I remember this thread here where there was some mention that it's faster than the max bitmap method. http://forums.chaosgroup.com/showthr...map+pager+hdri However it seems that was due to just the bitmap pager? Or are there other reasons to use jpgs and tifs etc. in the vray hdri?

    I noticed in Vray 3 that the default setting is 3dsmax standard, and I was curious as to why that is. The reason I ask is because I keep attaching HDRIs for a dome light and getting weird results because I forgot to change it to spherical. Is the new default a suggestion for a total switch? If so, is there a way to convert all max bitmaps to hdri's?

    Also, is there some command I can use or ini I can edit to make spherical the default? (Less important but I thought I'd ask.)

  • #2
    Hi,
    I wanted to ask here if the vray HDRI map is meant to replace the standard max bitmap altogether anymore. I remember this thread here where there was some mention that it's faster than the max bitmap method. http://forums.chaosgroup.com/showthr...map+pager+hdri However it seems that was due to just the bitmap pager? Or are there other reasons to use jpgs and tifs etc. in the vray hdri?
    V-Ray HDRI automatically recognizes tiled texture formats. This way you can save memory and optimize the rendering process (texture is loaded only when needed).
    Other way to save memory is to use the 3DS Max Bitmap pager option and swap the files to the disk. Unfortunately this will slow down the rendering process.

    I noticed in Vray 3 that the default setting is 3dsmax standard, and I was curious as to why that is. The reason I ask is because I keep attaching HDRIs for a dome light and getting weird results because I forgot to change it to spherical. Is the new default a suggestion for a total switch? If so, is there a way to convert all max bitmaps to hdri's?
    Maybe we can change the default HDRI mapping parameter, but I have to discuss it with our developers first.

    You can convert all scene bitmaps to V-Ray HDRI using the right click menu V-Ray bitmap to V-Ray HDRI..

    Also, is there some command I can use or ini I can edit to make spherical the default? (Less important but I thought I'd ask.)
    As far as I know it could be changed only internally.
    Last edited by tashko.zashev; 09-06-2014, 04:35 AM.
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Thank you, all very helpful.

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