Hey,
Is there currently any script / tool that allow baking to texture all the v-ray shading parameters like IOR, reflect, refract itp ?
Basically something that could bake down all the procedural noises / mixes / vrayblends / multisubs to set of textures (diff,refl,refr,fresnelIOR,reflGloss,refrGloss) that could be used on a single VRayMtl.
This is for 3 reasons:
1. Easier transfer to other applications.
2. Usually single VRayMtl renders faster than many blends.
3. Simple VRayMtl with textures would be easy to render in GPU RT.
Best,
Tomasz
Is there currently any script / tool that allow baking to texture all the v-ray shading parameters like IOR, reflect, refract itp ?
Basically something that could bake down all the procedural noises / mixes / vrayblends / multisubs to set of textures (diff,refl,refr,fresnelIOR,reflGloss,refrGloss) that could be used on a single VRayMtl.
This is for 3 reasons:
1. Easier transfer to other applications.
2. Usually single VRayMtl renders faster than many blends.
3. Simple VRayMtl with textures would be easy to render in GPU RT.
Best,
Tomasz
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