Announcement

Collapse
No announcement yet.

Exposure

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Exposure

    I have my trusted FotoSharp Day & Night Exposure Guide, but what should work, doesn't. For example:

    Front lit - Sunny Day should be
    ISO 100
    f/Stop 8
    Shutter Speed 500

    But, this produces a dark render when using VrayCamera and VraySun/Sky. I have to drop my Shutter speed down to 250 for it brighten up. Now, this isn't a big deal, but why doesn't VRay match real world camera settings?
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090
    • ​Windows 11 Pro

  • #2
    because you're "photographing" shaders, for which the albedo (total reflectivity, or brightness) doesn't necessarily match your control conditions (unless you scanned the materials in.).
    Further, are you under Linear Workflow?
    If not, that will also contribute to it all.
    Thirdly, it may also be that the preetham model doesn't exactly match the real sky conditions at your latitude on the given day (or that of the guide, which seemingly doesn't mention the HOUR of the day, which does change the sun intensity.)

    Trust me, Vray DOES match real life conditions pretty damn accurately, IF you are doing it right (for Oblivion, i managed to get the bubbleship to look indistinguishable from the real model, even feeding in the exact make and model of LEDs used for the lights, and counter checking with normalised HDRI probes of the said ship.)
    Lele
    Trouble Stirrer in RnD @ Chaos
    ----------------------
    emanuele.lecchi@chaos.com

    Disclaimer:
    The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

    Comment


    • #3
      I am working in a linear manner, and I am using MAX's sky system, so the location is accurate. I get the materials, but the VRay sky is dark, too.
      Originally posted by ^Lele^ View Post
      because you're "photographing" shaders, for which the albedo (total reflectivity, or brightness) doesn't necessarily match your control conditions (unless you scanned the materials in.).
      Further, are you under Linear Workflow?
      If not, that will also contribute to it all.
      Thirdly, it may also be that the preetham model doesn't exactly match the real sky conditions at your latitude on the given day (or that of the guide, which seemingly doesn't mention the HOUR of the day, which does change the sun intensity.)

      Trust me, Vray DOES match real life conditions pretty damn accurately, IF you are doing it right (for Oblivion, i managed to get the bubbleship to look indistinguishable from the real model, even feeding in the exact make and model of LEDs used for the lights, and counter checking with normalised HDRI probes of the said ship.)
      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090
      • ​Windows 11 Pro

      Comment


      • #4
        Firstly it sounds like the sunny 16 rule should work on this occasion which is:
        F16
        ISO and Shutter speed the same (it doesnt matter what they are as long as they match).

        Secondly using an exposure guide is sort of redundant for ArchViz I feel. If it looks good, who cares what the numbers are? The Physical camera is just a way of matching elements that you've photographed (a back plate for instace). So unless you're doing a photo-montage, there's really not a whole lot of point...
        James Burrell www.objektiv-j.com
        Visit my Patreon patreon.com/JamesBurrell

        Comment


        • #5
          Originally posted by glorybound View Post
          Front lit - Sunny Day should be
          Location, maybe.
          But what does "sunny day- front lit" means, HOUR-wise?
          Quite nothing, and everything, don't you think?
          Lele
          Trouble Stirrer in RnD @ Chaos
          ----------------------
          emanuele.lecchi@chaos.com

          Disclaimer:
          The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

          Comment


          • #6
            I like the chart because it gives me a baseline, however, I render 32bit so I can pull the light out in the post production.
            Bobby Parker
            www.bobby-parker.com
            e-mail: info@bobby-parker.com
            phone: 2188206812

            My current hardware setup:
            • Ryzen 9 5900x CPU
            • 128gb Vengeance RGB Pro RAM
            • NVIDIA GeForce RTX 4090
            • ​Windows 11 Pro

            Comment


            • #7
              Originally posted by glorybound View Post
              I have my trusted FotoSharp Day & Night Exposure Guide, but what should work, doesn't. For example:

              Front lit - Sunny Day should be
              ISO 100
              f/Stop 8
              Shutter Speed 500

              But, this produces a dark render when using VrayCamera and VraySun/Sky. I have to drop my Shutter speed down to 250 for it brighten up. Now, this isn't a big deal, but why doesn't VRay match real world camera settings?
              I wouldn't trust that guide too much because 1/500 even full frontal bright lit is way too low imo. 1/200-1/250 is more realistic (with F8 ofcourse) .
              A.

              ---------------------
              www.digitaltwins.be

              Comment


              • #8
                http://www.fotosharp.com/day_night_e...alculator.html


                Here is what I have
                Bobby Parker
                www.bobby-parker.com
                e-mail: info@bobby-parker.com
                phone: 2188206812

                My current hardware setup:
                • Ryzen 9 5900x CPU
                • 128gb Vengeance RGB Pro RAM
                • NVIDIA GeForce RTX 4090
                • ​Windows 11 Pro

                Comment


                • #9
                  a sunny day in miami could be 1/2000, and one in england might be 1/50.

                  Stop following a rulebook. do a low res test, if it's too dark, make it brighter. who cares what the numbers end up at.

                  Comment


                  • #10
                    Originally posted by Neilg View Post
                    Stop following a rulebook. do a low res test, if it's too dark, make it brighter. who cares what the numbers end up at.
                    Exactly. Quick test - job done.
                    Kind Regards,
                    Richard Birket
                    ----------------------------------->
                    http://www.blinkimage.com

                    ----------------------------------->

                    Comment

                    Working...
                    X