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  • hhm...antialiasing...

    Anyone know how to get better antialiasing on the more extreme edges in this image. I used catmull-rom and adaptive at 1,3. which is probably the highest settings Ive ever used.



    percy
    ____________________________________

    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."


  • #2
    decrease the treshold increase, the samples, I think nothing more can ve done. sometimes I use even higher, like 2-6 or more but its very rare.
    try to lower the treshold if you didnt yet, to something like 0.01.

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    • #3
      I want to live there... blurry edges and all

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      • #4
        if it's a still, I had really good luck by using Catmul-rom, unchecking "filter maps" in the global switches" rollout.....and most important using simple-two-level AA w/ 2/5 and lowering that threshold to 0.05 (I think the default is 0.1) ......this setup gave me really crisp results w/ bump maps grids in floor or wall tiles...

        hope this helps,

        paul.

        PS: this WILL increase your render times quite a bit...but I think it's worth it...

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        • #5
          Render twice as large and resize in PS.
          Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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          • #6
            This color palette looks really nice

            --Jon

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            • #7
              What does this "Twice as large" and resize in PS trick do?

              Isn't it the same as Fixed rate with 2 subdivisions?
              Sascha Geddert
              www.geddart.de

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