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Anyone know how to get better antialiasing on the more extreme edges in this image. I used catmull-rom and adaptive at 1,3. which is probably the highest settings Ive ever used.
percy
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"Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."
decrease the treshold increase, the samples, I think nothing more can ve done. sometimes I use even higher, like 2-6 or more but its very rare.
try to lower the treshold if you didnt yet, to something like 0.01.
if it's a still, I had really good luck by using Catmul-rom, unchecking "filter maps" in the global switches" rollout.....and most important using simple-two-level AA w/ 2/5 and lowering that threshold to 0.05 (I think the default is 0.1) ......this setup gave me really crisp results w/ bump maps grids in floor or wall tiles...
hope this helps,
paul.
PS: this WILL increase your render times quite a bit...but I think it's worth it...
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