hey there
i'm having a little problem getting zbrush displacement working in vray.. and every other renderer.
when using 2d mode the displacement is splitting the mesh on all the uv seams. using 3d mode with keep continuity gives no tears, but has normal errors so its not usable
i get the same tears in other renderers so i know its not a vray bug, but i cant seem to figure out what setting to change to fix it. does it just not like the zbrush mapping? any idea would be appreciated
thanks
later
i'm having a little problem getting zbrush displacement working in vray.. and every other renderer.
when using 2d mode the displacement is splitting the mesh on all the uv seams. using 3d mode with keep continuity gives no tears, but has normal errors so its not usable
i get the same tears in other renderers so i know its not a vray bug, but i cant seem to figure out what setting to change to fix it. does it just not like the zbrush mapping? any idea would be appreciated
thanks
later
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