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is there a way to excludesome objects from image sampling?

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  • is there a way to excludesome objects from image sampling?

    or is there any way to apply different image sampling settings to some of the objects?
    I am having trouble with the rpc- they look terrible when image sampling is on-and also the color mapping...
    so anyone can help me?

  • #2
    Sadly nope..

    I Generally just do a second pass for the people.. easier to edit to remove a specific person if needed.. Cides.. saves mucho MB when using include maps in network rendering if they're not in the scene...

    Also, turn down the blur in the RPC's material bitmap properties to make things a bit smoother around the edges.
    Dave Buchhofer. // Vsaiwrk

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    • #3
      just an idea, try to set the contrast and brightness with color corrector plugin. It free, searc on the net. It might work, also it has hue shift etc, which could be very valuable if you want to fine tune them(rpc) for the secene's atmosphere.

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      • #4
        just do a second pass for the people..
        dbuchhofer: would you please explain how this pass thing is done?


        @ losbellos: I will try to find it and try thanks for the advise[/quote]

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