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This sounds nice. How much "faster" are we talking about, though? And does this also apply to rendering proxies included in multiscatter/forest pack setups?
If the proxies are a big part of the scene, about 30% speed improvement. This will get slightly better for the next updates too. ForestPro and MultiScatter will need to be recompiled with the new SDK to take advantage of that improvement. The guys at Itoo made a build for us and it seemed to get a nice speed boost.
Just wanted to say that I really appreciate your guys' hard work. I love what I do, and even dream about it. So when you guys come out with updates it's like Christmas to me. Thanks a lot!
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