Tell you what, your script is brilliant for interiors. I rendered one out last night, using my proven presets and it took 4 hrs. I ran your script this morning, just to test it, and it rendered in 45 minutes. Now, yours has a little more noise, but it almost looks like a fine film grain, which I am fine with.
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Originally posted by glorybound View PostTell you what, your script is brilliant for interiors. I rendered one out last night, using my proven presets and it took 4 hrs. I ran your script this morning, just to test it, and it rendered in 45 minutes. Now, yours has a little more noise, but it almost looks like a fine film grain, which I am fine with.
As for the grain, a lot of projects end up having grain in the end, although I'm working on improving that so that there is less grain or even no grain. If a user wants grain, that should be added in post, not with render settings that are less than ideal. I hear what you are saying and I'm busy with some tests to get you guys a better solution.
By the way, which method did you select for this latest interior? Was it MediumHigh (MediumAA)?Kind Regards,
Morne
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I think it was medium high. I am rendering it out again, so I can't look. The good news is, it'll only take 45 minutes to double check for youOriginally posted by Morne View PostThat's great news Bobby, sort of. Thanks for the feedback. Currently I don't optimise the textures for the trees etc. I'm still thinking of a way to determine which textures should get filtering removed etc, well I know which ones, just a bit more complicated to translate it into code. Maybe some of sort pop up asking you to select all your plants in 1 go, and then those textures get treated differently. Seriously thinking about it as I want to get it RIGHT. I think that is where the current slowdowns are coming from for exteriors.
As for the grain, a lot of projects end up having grain in the end, although I'm working on improving that so that there is less grain or even no grain. If a user wants grain, that should be added in post, not with render settings that are less than ideal. I hear what you are saying and I'm busy with some tests to get you guys a better solution.
By the way, which method did you select for this latest interior? Was it MediumHigh (MediumAA)?Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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