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  • 3D Floor Plan

    I have to do one of those 3D floor plans. How do I render without seeing the ceiling, but the ceiling needs to block the sun.
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090 X2
    • ​Windows 11 Pro

  • #2
    Originally posted by glorybound View Post
    I have to do one of those 3D floor plans. How do I render without seeing the ceiling, but the ceiling needs to block the sun.
    I'm super curios about this too. I seen this done on the evermotion scenes. but the few I purchased there was no examples on how they did it.

    Click image for larger version

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    "I have not failed. I've just found 10,000 ways that won't work."
    Thomas A. Edison

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    • #3
      It has to be easy. I was thinking the camera clipper, but I need these at a South East orientation.
      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090 X2
      • ​Windows 11 Pro

      Comment


      • #4
        use the VrayClipper, and turn on Camera rays only
        Brendan Coyle | www.brendancoyle.com

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        • #5
          Just set it to not visible to camera but leave cast shadows on.
          Alex York
          Founder of Atelier York - Bespoke Architectural Visualisation
          www.atelieryork.co.uk

          Comment


          • #6
            Now, that makes sense! Thank you!
            Originally posted by alexyork View Post
            Just set it to not visible to camera but leave cast shadows on.
            Bobby Parker
            www.bobby-parker.com
            e-mail: info@bobby-parker.com
            phone: 2188206812

            My current hardware setup:
            • Ryzen 9 5900x CPU
            • 128gb Vengeance RGB Pro RAM
            • NVIDIA GeForce RTX 4090 X2
            • ​Windows 11 Pro

            Comment


            • #7
              But, on an angle that would not work.
              Originally posted by cheerioboy View Post
              use the VrayClipper, and turn on Camera rays only
              Bobby Parker
              www.bobby-parker.com
              e-mail: info@bobby-parker.com
              phone: 2188206812

              My current hardware setup:
              • Ryzen 9 5900x CPU
              • 128gb Vengeance RGB Pro RAM
              • NVIDIA GeForce RTX 4090 X2
              • ​Windows 11 Pro

              Comment


              • #8
                Originally posted by glorybound View Post
                Now, that makes sense! Thank you!
                It should work fine but keep an eye on GI contribution. What you might need to do is make a copy of the ceiling object that affects GI, so you don't get lighting issues. Should work ok though.

                Edit: here are a few we did recently: http://atelieryork.co.uk/Buckley-Building-Axonometrics
                Alex York
                Founder of Atelier York - Bespoke Architectural Visualisation
                www.atelieryork.co.uk

                Comment


                • #9
                  Originally posted by glorybound View Post
                  But, on an angle that would not work.
                  What do you mean? If the camera is on angle?

                  The VrayClipper is a separate tool from the camera's clipping plane function. But yeah, setting objects to not be visible by camera is another great way to do it.
                  Brendan Coyle | www.brendancoyle.com

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                  • #10
                    I'll work through it, I am sure it's pretty easy; I see them all the time.
                    Originally posted by cheerioboy View Post
                    What do you mean? If the camera is on an angle?

                    The VrayClipper is a separate tool from the camera's clipping plane function. But yeah, setting objects to not be visible by camera is another great way to do it.
                    Bobby Parker
                    www.bobby-parker.com
                    e-mail: info@bobby-parker.com
                    phone: 2188206812

                    My current hardware setup:
                    • Ryzen 9 5900x CPU
                    • 128gb Vengeance RGB Pro RAM
                    • NVIDIA GeForce RTX 4090 X2
                    • ​Windows 11 Pro

                    Comment


                    • #11
                      I usually use the slice modifier. I make a copy of the walls with the ceiling attached. I apply a slice to both remove top of one remove bottom of the other. Then the one I removed the bottom on (top of walls) and in obj properties turn that non-vizable to camera. That way it still casts shadows and I get a black top of walls which I like. Vray Clipper may be quicker.

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                      • #12
                        Turned out to be pretty easy.

                        Click image for larger version

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                        I set the ceiling not to be visible by the camera and left shadows on, exposed the camera for the exterior, and added a large v-ray light over the entire inside. Also, I capped the outside wall.
                        Last edited by glorybound; 01-11-2014, 09:06 PM.
                        Bobby Parker
                        www.bobby-parker.com
                        e-mail: info@bobby-parker.com
                        phone: 2188206812

                        My current hardware setup:
                        • Ryzen 9 5900x CPU
                        • 128gb Vengeance RGB Pro RAM
                        • NVIDIA GeForce RTX 4090 X2
                        • ​Windows 11 Pro

                        Comment

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