Hi there,
basically i am rendering just a glass with reflection. Saving it as a PNG with Alpha. When opening it in PS, PS somehow premultiplies by alpha that it removes the reflection? Is there a way to go around this anyoing feature? Dont know if this question is even in the right section, well it was rendered with v-ray When using "removing Black Matting", some of the detail is coming back, but not enough.
Cheers
Ralf
basically i am rendering just a glass with reflection. Saving it as a PNG with Alpha. When opening it in PS, PS somehow premultiplies by alpha that it removes the reflection? Is there a way to go around this anyoing feature? Dont know if this question is even in the right section, well it was rendered with v-ray When using "removing Black Matting", some of the detail is coming back, but not enough.
Cheers
Ralf
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