Hi All!
I have an animation running where I was cruising about 20 to 30 min a frame, until I got to a scene where I have a lot of opaque glass pieces on top of the cubicle partitions. noting to crazy but it's killing my render times 1 and half hour frames!
Diffuse: Black
Reflection: 148, 148, 148
Refl, glossiness: 1
Refraction 228, 228,228
Glossiness .095
Does anyone have any suggestion on optimizing this shader? or making a fake one that renders faster?
I would appreciate any advise!
Thanks!
I have an animation running where I was cruising about 20 to 30 min a frame, until I got to a scene where I have a lot of opaque glass pieces on top of the cubicle partitions. noting to crazy but it's killing my render times 1 and half hour frames!
Diffuse: Black
Reflection: 148, 148, 148
Refl, glossiness: 1
Refraction 228, 228,228
Glossiness .095
Does anyone have any suggestion on optimizing this shader? or making a fake one that renders faster?
I would appreciate any advise!
Thanks!
Comment