Hello and thanks for your time,
I've searched around and tried different ideas for producing a hologram material or shader but I'm not having the best results.
But I think what I am trying to achieve is not so much in creating a 3D object hologram effect (like in a traditional hologram made my lasers) but more about how the rainbow of colours move about on a design (for example an eagle bird) as the object is rotating in the light.
Here is the best youtube example I could find, which you have probably seen already: http://www.youtube.com/watch?v=JxYq7TJg3pU
But I want to have the spectrum colors move dynamically over the eagle design almost in a "top-down" fashion, than a left to right fasion.
So here is my idea: Is there a way to use a grey scaled image of the eagle; exactly like bump map of the Eagle and use that in some slot to dictate the movement of the colours against the light? If the rainbow of colors starts at red and finished with violet, then the high point of the grey scaled map of the eagle would be red and the lowest would be violet. Then if I rotate the object in world space the different lighting will scroll through that color spectrum- repeatly through that grey scale bump map. The results should be almost calidascope-like.
I see it my head but I'm not sure how to put in Vray.
Looking for your good thoughts, thanks again!
K
I've searched around and tried different ideas for producing a hologram material or shader but I'm not having the best results.
But I think what I am trying to achieve is not so much in creating a 3D object hologram effect (like in a traditional hologram made my lasers) but more about how the rainbow of colours move about on a design (for example an eagle bird) as the object is rotating in the light.
Here is the best youtube example I could find, which you have probably seen already: http://www.youtube.com/watch?v=JxYq7TJg3pU
But I want to have the spectrum colors move dynamically over the eagle design almost in a "top-down" fashion, than a left to right fasion.
So here is my idea: Is there a way to use a grey scaled image of the eagle; exactly like bump map of the Eagle and use that in some slot to dictate the movement of the colours against the light? If the rainbow of colors starts at red and finished with violet, then the high point of the grey scaled map of the eagle would be red and the lowest would be violet. Then if I rotate the object in world space the different lighting will scroll through that color spectrum- repeatly through that grey scale bump map. The results should be almost calidascope-like.
I see it my head but I'm not sure how to put in Vray.
Looking for your good thoughts, thanks again!
K
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