I have something strange. I have about 100 elements that are gray, with the same material name. When I create a new material, with the same name but with a different diffused color and drop it on a box, it is just replacing one of the colors. Why isn't it replacing all the materials with that name?
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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I have already went though and manually changed everything. If it happens again I'l try your method.Originally posted by svetlozar_draganov View PostThat is strange indeed. What 3DSMax version is that?
Are you able to reproduce the issue on a fresh new scene?
What happens if you use Change Material/Map Type on original mateiral instead assigning material with the same name?
[ATTACH=CONFIG]21728[/ATTACH]Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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