We have a very complex scene that uses around 6GB memory just to open. The main Max file is just a holder for several XREF scenes.
My machine has 64GB RAM in it, but my colleagues has only 16GB. I don't understand how setting a value for Dynamic Memory Limit actually limits the memory usage when he renders. Regardless of what he sets, it always uses 20-25GB of physical and virtual memory.
On my machine, I set this figure to zero and it just uses 24GB or so to render. No problem.
What should I be putting in here for machines with less RAM to help prevent crashes etc?
(at the moment, we are using a simple Universal setup for rendering with LC/BF)
My machine has 64GB RAM in it, but my colleagues has only 16GB. I don't understand how setting a value for Dynamic Memory Limit actually limits the memory usage when he renders. Regardless of what he sets, it always uses 20-25GB of physical and virtual memory.
On my machine, I set this figure to zero and it just uses 24GB or so to render. No problem.
What should I be putting in here for machines with less RAM to help prevent crashes etc?
(at the moment, we are using a simple Universal setup for rendering with LC/BF)
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