Hello,
I'm working in a quartz shader.
I came up with nice results with sss2 but its too slow to render.
Can someone point me in a direction ?
Should I stick with SSS2 or change to vraymaterial + translucency ?
Still don't know for sure the amount of translucency needed but I attached some reference pictures.
Thanks in advance
I'm working in a quartz shader.
I came up with nice results with sss2 but its too slow to render.
Can someone point me in a direction ?
Should I stick with SSS2 or change to vraymaterial + translucency ?
Still don't know for sure the amount of translucency needed but I attached some reference pictures.
Thanks in advance
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