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  • Nightlies

    V-Ray/Max - 3.15 nightly
    ==============================================
    [bug] overlapping geometry makes artefacts in GBR and alpha - resolved.
    [bug] Ornatrix Ox Render Settings are not applied to the exact group specified in the modifier - resolved.
    [feature request] support for processor groups - resolved.
    [modified feature] Update OCIO to 1.0.9 - resolved.
    [bug] Even if the lens effects mode is "Render elements only", the RGB color is still restored from the lens effects source - resolved.
    [bug] If file is set as render output, no color corrections are applied in saved file - resolved.


    Hi All..

    I could explain better way than does this new improvement? the red one

    regards

  • #2
    I guess that now vray can use all cores on a system with more that 64 logical processors, running on more than one processor group.

    http://msdn.microsoft.com/en-us/libr...=vs.85%29.aspx

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    • #3
      This concerns the V-Ray spawner, which now supports running multiple V-Ray DR servers across different NUMA nodes and processor groups.

      We tried adding group support to V-Ray itself, but we came across issues that were not so easy to resolve so we left it for a later time. The issues were not directly related to V-Ray, which worked fine, but things got very complicated if rendering threads were assigned to one processor group, but the user forced the 3dsmax process to run on different CPUs.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #4
        O greate... thx vlado.

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