Hello and thank you for your time,
I have some objects with a silver material on it. Shiny silver material is easy enough to produce but I'm just trying to capture more glossiness, more highlight pings, more sparkle from the silver. Is it a question of material settings or is it all about lighting?
I guess the question is, are there settings or tricks to pop out more sparkle and highlights from glossy silver objects?
BTW, my light source is an 32bit HDRI map of a couple of flat white circle with a black background. Its an image of a lighting scene used in photography.
An I idea I have to apply some kind of material over the silver material like a thin clear lacquer material that would sparkle up the silver - so there would be some refraction going on over of the silver material.
Not sure, I was hoping for better ideas that probably wont kill my render times.
K
I have some objects with a silver material on it. Shiny silver material is easy enough to produce but I'm just trying to capture more glossiness, more highlight pings, more sparkle from the silver. Is it a question of material settings or is it all about lighting?
I guess the question is, are there settings or tricks to pop out more sparkle and highlights from glossy silver objects?
BTW, my light source is an 32bit HDRI map of a couple of flat white circle with a black background. Its an image of a lighting scene used in photography.
An I idea I have to apply some kind of material over the silver material like a thin clear lacquer material that would sparkle up the silver - so there would be some refraction going on over of the silver material.
Not sure, I was hoping for better ideas that probably wont kill my render times.
K
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