When I merged a camera that was created in Max with Vray 3 into a Max scene that has Vray 2 installed I found a couple of problems, 1) after a while the camera would disappear from the scene/unable to select in viewport however I could select the camera in the Select by Name menu, and 2) whenever I set a viewport to look through said camera nothing would show up in the viewport or in the frame buffer when rendered.. Is there a way to get around this problem without having to manually created a Vray 2 camera and match it to the Vray 3? Thanks!
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Vray 3 to Vray 2 Camera Problems
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