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Backburner + vray DR - working!

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  • Backburner + vray DR - working!

    Hi all,

    Thought I'd share my success in leveraging Backburner WITH Distributed v-ray rendering using Max 15.

    My setup is that I have 4 machines with 1 network max license and v-ray 3.x with 6 rendering nodes.
    So - the problem:
    1. v-ray DR is great - except it ties up the host machine.
    2. Backburner is great for animations - but most of my work is Architectural stills and while it offloads the work and frees up my design machine, it leaves my other machines sitting wastefully idle.

    My first pass at engaging v-ray in distributed mode through backburner resulted in partial success - but with all but the backburner server machine submitting mapless buckets as they don;t get fed the maps needed to render the scene (Chaos - you should fix this). Now, all the pros will have pipelines that solve this problem...but I have a spaghetti of maps and trying to organize a central share (with 30 subdirectories) was too much brain damage.

    So, I wrote a script to:
    a) find all maps in a max scene
    b) optionally relink them (useful when you;ve been sent or downloaded a project)
    c) copy the maps to a specified location (usually a network share that all your workstations can access)
    d) optionally erase existing files in that location - or append them.

    Combined with setting up the vray_dr.cfg on each machine, I can now send a scene via backburner to a backburner server and all my other machines will engage and render the frame - while my design machine is immediately freed for me to continue work. If this is old hat - apols. But if it isn't let me know and I'll put together a brief how-to along with the max script that powers the relink and copy stuff.

    As a benchmark with a sample scene:
    1. Standard DR (which locks your design machine): 5m:30s
    2. Backburner (frees my design machine but no DR): 11m 23s
    3. Backburner + DR: (frees my machine and leverages all machines) : 5m 43s

    I'm pretty happy!

  • #2
    I didn't even know there was a problem with BB and DR. I've been sending DR jobs through backburner for years and never had the problems you describe.

    mekene

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    • #3
      I have Vray 3.0 SP1, 3DMAX 2014 and if i want to do a render with DR using BB not runs, only takes the server processors ,I have this problem with Vray 3.0, when I used Vray 2.4 I never had a problem with BB AND DR.

      Cheers

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      • #4
        Originally posted by theedge View Post
        I didn't even know there was a problem with BB and DR. I've been sending DR jobs through backburner for years and never had the problems you describe.
        This is also how I've worked without any issue. I queue up all jobs to a single machine that uses DR with all the office nodes. I think the only area I've had issue with this is when trying to 'render to texture' through backburner. The DR doesn't seem to engage. I'm using Max 2012 and vray 3.0
        Brendan Coyle | www.brendancoyle.com

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        • #5
          You can just turn off "use local host" in the DR settings, and your host machine will be free while all the nodes render.

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          • #6
            I have this issue, DR works fine on my workstation, but if I try to DR over a backburner job (which worked fine before Vray 3 in my experience) none of the DR nodes kick in? The firewalls are disabled on the render nodes so can'r be related to that.

            Any ideas?

            *** after writing this I checked one thing...you need to check "save servers in the scene" and up the max servers to however many you have. That did it!
            I guess one should read the manual
            Last edited by cam_910; 24-02-2015, 10:58 PM.

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            • #7
              Originally posted by cam_910 View Post
              I have this issue, DR works fine on my workstation, but if I try to DR over a backburner job (which worked fine before Vray 3 in my experience) none of the DR nodes kick in? The firewalls are disabled on the render nodes so can'r be related to that.

              Any ideas?

              *** after writing this I checked one thing...you need to check "save servers in the scene" and up the max servers to however many you have. That did it!
              I guess one should read the manual
              Glad to hear you sorted it out.
              Let us know if it happens again.
              Svetlozar Draganov | Senior Manager 3D Support | contact us
              Chaos & Enscape & Cylindo are now one!

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