Hi all,
I must say that I like UE 4, not necessarily for the real time rendering, but for the post-processing effects, which are real-time! crazy.
I've been doing some research on adding haze or ozone, bloom and lens flares at render time.
I'm talking just for a still image.
I can't figure out what the best way to do this would be. May be someone else is interested in sharing and figuring this up with me?
What I know so far:
- I remember using dreamscape like 10 years ago. It worked really nice with vray. But now it seems that afterworks (or sitni sati) abandoned that plugin. Expensive too.
- E-on has Ozone. But my experience with their software was really not good. Extremely buggy and it messes up my 3ds max installation.
-Vray environment fog. Too...manually done, and slow AFAIK. Not a solution.
- After effects: can't it be done in max like with Vue?
3D lens flares: I found nothing at all. Any way to do this in Max compatible with vray?
Thanks!
I must say that I like UE 4, not necessarily for the real time rendering, but for the post-processing effects, which are real-time! crazy.
I've been doing some research on adding haze or ozone, bloom and lens flares at render time.
I'm talking just for a still image.
I can't figure out what the best way to do this would be. May be someone else is interested in sharing and figuring this up with me?
What I know so far:
- I remember using dreamscape like 10 years ago. It worked really nice with vray. But now it seems that afterworks (or sitni sati) abandoned that plugin. Expensive too.
- E-on has Ozone. But my experience with their software was really not good. Extremely buggy and it messes up my 3ds max installation.
-Vray environment fog. Too...manually done, and slow AFAIK. Not a solution.
- After effects: can't it be done in max like with Vue?
3D lens flares: I found nothing at all. Any way to do this in Max compatible with vray?
Thanks!