Hi,
Been spending quite a few hours on testing (and forum search of course).. so here is the question
I'm doing some tires sides, and some displacement is needed. The text is (in real live) cut very sharp. The source map is very sharp as well.
When I use the 2d displace, the result is great. It renders fast and it is amazing.
However, as the tire has 2 sides, and the displacement needs to be correct each side, I must use 3d - with use object material, and using a multi-sub, I have one for each side of the tire
The 3d displace result, using sharp map, high subdiv, small edge length, is really not good, kind of roundish and soft, and way longer to render.. soo long. A preview takes like 10 min vs 25 sec for 2d. - when not crashing because enough ram.. an I got a sweet little machine
Subdiv gives some bad results, as it smooths zones that are not supposed to be smoothed.
Any tips to get this working fine??
thanks!
Been spending quite a few hours on testing (and forum search of course).. so here is the question
I'm doing some tires sides, and some displacement is needed. The text is (in real live) cut very sharp. The source map is very sharp as well.
When I use the 2d displace, the result is great. It renders fast and it is amazing.
However, as the tire has 2 sides, and the displacement needs to be correct each side, I must use 3d - with use object material, and using a multi-sub, I have one for each side of the tire
The 3d displace result, using sharp map, high subdiv, small edge length, is really not good, kind of roundish and soft, and way longer to render.. soo long. A preview takes like 10 min vs 25 sec for 2d. - when not crashing because enough ram.. an I got a sweet little machine
Subdiv gives some bad results, as it smooths zones that are not supposed to be smoothed.
Any tips to get this working fine??
thanks!
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