I know a lot of people use brute force these days.. But I'm still a massive fan of the irradiance map. With the right settings you can get a relatively crisp result, and no matter how fast cpus/gpus/bf gets, Imap is wonderfully efficient, especially when you do a lot of flythrough/static geometry animation stuff like I do.
Having seen the speedup in rt gpu when using the Lc for secondaries, I can only imagine how fast it would be with a precomputed imap too.
It seems totally feasible to render an entire flythrough animation on a couple of gpus in this case, especially when used in conjunction with the "store with imap" light setting.
I know vlado said it's possible. I recon it would be an awesome upgrade.
Having seen the speedup in rt gpu when using the Lc for secondaries, I can only imagine how fast it would be with a precomputed imap too.
It seems totally feasible to render an entire flythrough animation on a couple of gpus in this case, especially when used in conjunction with the "store with imap" light setting.
I know vlado said it's possible. I recon it would be an awesome upgrade.
Comment