I'm trying to get a straight matte of shadows, including backfaces. Is there a way to do this or do I need to render the scene twice (with and without shadows) so that I can combine it with RawLighting?
Notice how in the example below, The backside of the large sphere isn't included in the Matte Shadow element. How do I include it?


Notice how in the example below, The backside of the large sphere isn't included in the Matte Shadow element. How do I include it?
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