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  • V-Ray Clipper Question

    Looking for a SIMPLE way to do render time booleans. V-Ray distance texture with multiple objects becomes WAY too complicated. The V-Ray clipper is cool but appears to be just a plane. Is there any way to use an object or multiple object as a V-Ray clipper? Or is there some tool in development I could beta test on this art piece?

    Thanks,

    -chad

  • #2
    We are working to add support for arbitrary meshes as clipping surfaces to the V-Ray clipper, but unfortunately this is not ready yet.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Thanks for the lightning fast reply Vlado. I'm sorry to hear that it's not ready. I would LOVE to use it on an upcoming art piece. It would have been really cool.

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      • #4
        You can use vraydistancetex in the opacity slot. The drawback is that your object will be hollow, it doesnt fill the inside between the edges
        Kind Regards,
        Morne

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        • #5
          The vray distance texture trick is great for simple stuff, but can get out of hand quickly with complicated scenes. Really hoping V-Ray Clipper will support arbitrary meshes soon!

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