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  • Need Help !!!

    Hi You friendly people of this greate forum


    This time it is me who needs your help

    I´am running into problems. We are doing a very big scene using Imap precalculation with vray in an interior ship scene.

    Everything works very very well "thanks to Vlado"

    But. We´ve done the scene in Max5 with vray using several times the modifier solidify.

    This now is our problem. Weve just precalculated imaps and deadlins are coming near soon. evrything would be fine. But when i send it throug the backburner of max 6 right now, max six doesnt understand the

    "solidify" dlm. that is missing. Of course we´ve killed every solidify object in the scene until now. (hope so.). But with networkrendering, no computer understands this.
    While rendering froma single computer, you can type in "ignore" missing dlm. which works fine. but not with networkrenering.


    is there any workaround, maybe in the global settings of the backburner ore in properties of max. ore a recompile, which is pretty bad, because solidify now is shell modifier .


    Pleeeease help.

    Thanks Tom from Hamburg

    www.lichtecht.de

  • #2
    OH AHhh sorry for the to fast post

    i´ve found the problem.

    there was still left two objects with missing osm solidify. after killing them,
    max 6 seems to get it right into the network.


    Oh seventh heaven.

    And by the way. "Vlado" you´ve saved our lives this night

    Tom from Hamburg

    www.lichtechtl.de

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    • #3
      The replacement modifier in MAX6 is called Shell and it appears to work a little better than Solidify also.

      --Jon

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