hi all, i need your help.
i have a prob when i try to render an interior scene with vraylight set as skylight portal for windows and openings and a direct light for the sun.
i use a IES sun (but it's the same prob with omni or target direct light), and this light that enter in my room is not computed in Global photon map and irradiance map of the GI first bounce.
but if i turn off Skylight portal in my vraylights settings then the light shooted by my sun light is computed.
So anybody know how to solve this problem ?
ofcourse i can turn off the skylight portal, but then it's harder to adjust all the vraylights multiplier instead of using the environment light in vray renderer (and of course it's not easy to adjust well the multipliers for the area that they represent)
help me
bye
i have a prob when i try to render an interior scene with vraylight set as skylight portal for windows and openings and a direct light for the sun.
i use a IES sun (but it's the same prob with omni or target direct light), and this light that enter in my room is not computed in Global photon map and irradiance map of the GI first bounce.
but if i turn off Skylight portal in my vraylights settings then the light shooted by my sun light is computed.
So anybody know how to solve this problem ?
ofcourse i can turn off the skylight portal, but then it's harder to adjust all the vraylights multiplier instead of using the environment light in vray renderer (and of course it's not easy to adjust well the multipliers for the area that they represent)
help me
bye
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