chaos.. guys.. please can you come up with a revolutionary new way of doing caustics asap..? the current way is clunky, slow and extremely time consuming/unintuitive to optimise.
i want to be able to turn it on, and get good caustics. ideally quickly. on large scenes. plus it should work in rt gpu so i can get feedback for look dev.
should be time to squeeze it in before the 3.2 release, no?
you may have detected a hint of humour there, but it is true that the caustics system is pretty undeveloped/antique compared to the rest of vray.
i want to be able to turn it on, and get good caustics. ideally quickly. on large scenes. plus it should work in rt gpu so i can get feedback for look dev.
should be time to squeeze it in before the 3.2 release, no?
you may have detected a hint of humour there, but it is true that the caustics system is pretty undeveloped/antique compared to the rest of vray.
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