I cant sort out why OSL shaders are not working my render farm
I never installed Vray to my nodes - i just copied the plugin files to 3ds folder so I am miss :
VRAY_OSL_PATH_3DSMAX2015_x64=C:\Program Files\Chaos Group\V-Ray\3dsmax2015 for x64\opensl
I added the variable to my renderbatch
VRAY_OSL_PATH_3DSMAX2015_x64=C:\test
and put to the folder
oslutil.h
stdosl.h
but I still get render error "Cant compile shader ...."
It seems I still miss something on my nodes - what it could be ? A c++ redistributable maybe ?
I never installed Vray to my nodes - i just copied the plugin files to 3ds folder so I am miss :
VRAY_OSL_PATH_3DSMAX2015_x64=C:\Program Files\Chaos Group\V-Ray\3dsmax2015 for x64\opensl
I added the variable to my renderbatch
VRAY_OSL_PATH_3DSMAX2015_x64=C:\test
and put to the folder
oslutil.h
stdosl.h
but I still get render error "Cant compile shader ...."
It seems I still miss something on my nodes - what it could be ? A c++ redistributable maybe ?
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