I'm having an issue with a nice studio reflection on a logo. The face of the logo has a glass dome, similar to the shape of a contact lens.
The first image I tried using a Vray plane at 45º in order to create a nice highlight. The issue is that it makes a straight line across the logo, even though the glass is convex. I don't get why that is.
The second image I tried to fake it by creating a circle with LightMtl applied, also at 45º overhead. That gets me closer, but now there's a weird square shape on each right and left edges. Don't know why that is.
Last image is my (2D vector image) reference which is partially accurate in that the reflection should not go over top of the metal like it does.
Any pointers would help greatly. Should I be looking at something like HDR Studio for better lighting?
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The first image I tried using a Vray plane at 45º in order to create a nice highlight. The issue is that it makes a straight line across the logo, even though the glass is convex. I don't get why that is.
The second image I tried to fake it by creating a circle with LightMtl applied, also at 45º overhead. That gets me closer, but now there's a weird square shape on each right and left edges. Don't know why that is.
Last image is my (2D vector image) reference which is partially accurate in that the reflection should not go over top of the metal like it does.
Any pointers would help greatly. Should I be looking at something like HDR Studio for better lighting?
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