indoor swimming pool scene.
trying to get a nice blue wash on the cieling from the bounced light out of the blue tiled pool.
if the water is hidden, i get a strong blue bounce light.
if the water is visible, the blue bounce is vastly reduced.
if i turn off "send" and "recieve" gi, and "visible to gi" for the water, id expect vray to behave as if the water was hidden, from a gi perspective. however the water still dramatically attenuates the blue bounced light.
ive also tried turning on and off "affect shadows" and "cast shadows" for the water.. no difference.
help?
trying to get a nice blue wash on the cieling from the bounced light out of the blue tiled pool.
if the water is hidden, i get a strong blue bounce light.
if the water is visible, the blue bounce is vastly reduced.
if i turn off "send" and "recieve" gi, and "visible to gi" for the water, id expect vray to behave as if the water was hidden, from a gi perspective. however the water still dramatically attenuates the blue bounced light.
ive also tried turning on and off "affect shadows" and "cast shadows" for the water.. no difference.
help?
Comment