Hi, I have a scene that I set up and rendered using Vray 2, and all the 'Raw' passes such as the VrayRawReflection looked as they were supposed to look. However since I upgraded to Vray 3, I have rendered out the exact same scene and even created a new Vray 3 camera but all of the 'Raw' passes are extremely over exposed and look completely different from the old render, however the RGB and anything that isn't a Raw pass looks the same. I can't figure out what is causing the problem. Can anyone help? Here is a side my side comparison the left one being the old and correct version...
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Vray 3 Raw Reflection Problem
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