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  • fall off controlled fur density

    Hi Guys,

    I am trying to control VrayFur density with a fall off map. With towards/away on world Z axis. In other words I only want to see fur on top of mesh. I can't seem to get it to work! Any Ideas?

    Michael

  • #2
    It doesn't work here too - I'll make a note about it into our system.
    As a workaround you may bake falloff texture and use it as a regular bitmap inside density slot of VrayFur.
    Svetlozar Draganov | Senior Manager 3D Support | contact us
    Chaos & Enscape & Cylindo are now one!

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    • #3
      Hi,

      Tried that also. Still can't get it to work right. Black sections of baked bit map are still showing fur?

      Michael

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      • #4
        It works fine here.
        Can you send us/attach an example scene?
        Zdravko Keremidchiev | chaos.com
        Chaos Support Representative | contact us

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        • #5
          Hi,

          I also got it to work. I had to physically unwrap the geometry myself. For some reason the auto unwrap with render bake was causing my issue.

          Michael

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