@Vlado: is there a particular reason why 2d Displacement & Real World Scale for mapping don't go together ?
Real World Scale is a real TimeSaver for a number of our materials, but we can't use 3d Displacement
with it, since rendertimes go trough the roof sometimes.
Real World Scale is a real TimeSaver for a number of our materials, but we can't use 3d Displacement
with it, since rendertimes go trough the roof sometimes.
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