Guys, whats the best way to fake a simple round light fixture ? (ceiling lights)
Ok, heres the thing, when i do a scene, i fake the ceiling lights (round) with a cylinder in MAX, a small cylinder, just 1 cm high, and place it on the ceiling, then i asign a standard material to it, but iwth the self illumination at max (100), so it looks like glowing white circles on the ceiling.
Well, is there a better way to fake this because when i use Vray as the renderer, 2 things happens:
1- The self illumination is opaque, not as glowing as it used to be.
2- Some circles doesnt even show with the self illuminated material, but instead like a dark material, like there was no material assigned to it.
The second issue could sometimes dissapear tweaking the irr. map settings, but is a random thing.
PS: mods, if you think this should be on Vray Free forum, please move the topic, but it could be a MAX general question.
So, any idea to fake this ceiling lights?
Ok, heres the thing, when i do a scene, i fake the ceiling lights (round) with a cylinder in MAX, a small cylinder, just 1 cm high, and place it on the ceiling, then i asign a standard material to it, but iwth the self illumination at max (100), so it looks like glowing white circles on the ceiling.
Well, is there a better way to fake this because when i use Vray as the renderer, 2 things happens:
1- The self illumination is opaque, not as glowing as it used to be.
2- Some circles doesnt even show with the self illuminated material, but instead like a dark material, like there was no material assigned to it.
The second issue could sometimes dissapear tweaking the irr. map settings, but is a random thing.
PS: mods, if you think this should be on Vray Free forum, please move the topic, but it could be a MAX general question.
So, any idea to fake this ceiling lights?
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