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  • Free bricks...

    Hey chaps,

    I am sure many of you are aware of the Brix plugin that surfaced a year or two ago, and a couple of other similar things also pop up from time to time, but there is a way to achieve the same result for free.

    Click image for larger version

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    Bercon Tiles and Multitexture now work with eachother so that you can use Multitexture to load multiple/random brick bitmaps into the Bercon Tiles plugin that will position them.

    Here's a set of bricks I shot a week or so ago, with bump & alpha masks:

    https://drive.google.com/open?id=0B5...UVJOUxoNmxDMDA

    I imagine the process to be fairly self explanatory, however if there is enough interest I can write a tutorial.
    Check out my (rarely updated) blog @ http://macviz.blogspot.co.uk/

    www.robertslimbrick.com

    Cache nothing. Brute force everything.

  • #2
    Thanks for sharing.
    Colin Senner

    Comment


    • #3
      thanks!

      Bercon tiles drives me crazy with not being able to see in the viewport much of the tweaking I do. Lots of render tests. But it's a super robust setup.
      Brendan Coyle | www.brendancoyle.com

      Comment


      • #4
        I love bercon textures but it drives me crazy it crashes max nearly every-time I touch or dup it.

        I wish someone with coding skills would be able to take it over and make it stable

        Stan
        3LP Team

        Comment


        • #5
          Haven't had it crash for me (yet). I totally agree with the not being able to see it in the viewport though, really frustrating.
          Check out my (rarely updated) blog @ http://macviz.blogspot.co.uk/

          www.robertslimbrick.com

          Cache nothing. Brute force everything.

          Comment


          • #6
            those two are working nicely together for quite a while. never had any crashes with bercon. if you need something in viewport use additional separately mapped bitmap in mat matching bercon brick module.
            Marcin Piotrowski
            youtube

            Comment


            • #7
              Originally posted by 3LP View Post
              I love bercon textures but it drives me crazy it crashes max nearly every-time I touch or dup it.

              I wish someone with coding skills would be able to take it over and make it stable

              Stan
              Never had it crash, except for using variance in a composite but vlado fixed this and I told the guy from vizpark and he uses the updated version now too, so if you have walls & tiles, you shouldn't have any problems I think.

              http://forums.chaosgroup.com/showthr...using-variance
              A.

              ---------------------
              www.digitaltwins.be

              Comment


              • #8
                Will try and shoot some more when I get a moment. The time consuming bit is getting the brick masks right.
                Check out my (rarely updated) blog @ http://macviz.blogspot.co.uk/

                www.robertslimbrick.com

                Cache nothing. Brute force everything.

                Comment


                • #9
                  Originally posted by Macker View Post
                  Hey chaps,

                  I am sure many of you are aware of the Brix plugin that surfaced a year or two ago, and a couple of other similar things also pop up from time to time, but there is a way to achieve the same result for free.

                  [ATTACH=CONFIG]25003[/ATTACH]

                  Bercon Tiles and Multitexture now work with eachother so that you can use Multitexture to load multiple/random brick bitmaps into the Bercon Tiles plugin that will position them.

                  Here's a set of bricks I shot a week or so ago, with bump & alpha masks:

                  https://drive.google.com/open?id=0B5...UVJOUxoNmxDMDA

                  I imagine the process to be fairly self explanatory, however if there is enough interest I can write a tutorial.
                  a tutorial would be great!
                  www.peterguthrie.net
                  www.peterguthrie.net/blog/
                  www.pg-skies.net/

                  Comment


                  • #10
                    I second that. Results look great, would love a walkthrough.
                    Alex York
                    Founder of Atelier York - Bespoke Architectural Visualisation
                    www.atelieryork.co.uk

                    Comment


                    • #11
                      Fair enough. Don't suppose any of you chaps could recommend a decent screen video capture software (preferably free)?
                      Check out my (rarely updated) blog @ http://macviz.blogspot.co.uk/

                      www.robertslimbrick.com

                      Cache nothing. Brute force everything.

                      Comment


                      • #12
                        Camtasia studio, but it's not free. BTW what's the power you have over software like walls & tiles, brix, multitiles,... etc? Except for that it's free.
                        A.

                        ---------------------
                        www.digitaltwins.be

                        Comment


                        • #13
                          Generally the main render farms support Bercon Maps and Multitexture. Certainly Render Nation do and to my knowledge Rebus do too. And it's free.
                          Check out my (rarely updated) blog @ http://macviz.blogspot.co.uk/

                          www.robertslimbrick.com

                          Cache nothing. Brute force everything.

                          Comment


                          • #14
                            Bricks always annoy the hell out of me!
                            Lately I have been using railclone to procedurally build my walls and then multitextures for texturing them.
                            Another plugin for bricks is Rayfire.
                            They have a bricks modifier now which is simply amazing. BIG time saver.
                            Chris Jackson
                            Shiftmedia
                            www.shiftmedia.sydney

                            Comment


                            • #15
                              Yeah but I don't think the rayfire modifier is meant to be used for project with lots of brick walls. Besides that Walls&Tiles is also supported by Rebusfarm.
                              A.

                              ---------------------
                              www.digitaltwins.be

                              Comment

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