I wonder if this can be done :
1. render IR and LC in flythrough (camera path) , saving to a file
2. add this IR file with static objects camera movemet to each frame-file of Animation prepass with moving objects.
So in result we will have single frame rendering for each frame but the static part of the scene is calculated in one pass - saving a lot of time.
What do you think about that ?
1. render IR and LC in flythrough (camera path) , saving to a file
2. add this IR file with static objects camera movemet to each frame-file of Animation prepass with moving objects.
So in result we will have single frame rendering for each frame but the static part of the scene is calculated in one pass - saving a lot of time.
What do you think about that ?
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