I've been using Max and Vray for years and always assumed that GI had to be generated specifically, either by the GI environment overide in Vray, or by an HDR image in Max's normal environment slot or by a big soft area light like a Vray dome. As this was my belief, this was how I always set my scenes, a GI light and a sunlight of some sort and never really played to much with it.
Now, by accident I was rendering a scene and turned off all my GI and soft lights but noticed under my render elements there was still GI being generated even though there was only 1 direct target light in the scene. So my question is, if GI is switched on does Vray generate GI automatically from normal scene lights, even a simple single target direct? I was almost sure in the past I would get jet black shadows doing this unless I used a secondary light source.
Now, by accident I was rendering a scene and turned off all my GI and soft lights but noticed under my render elements there was still GI being generated even though there was only 1 direct target light in the scene. So my question is, if GI is switched on does Vray generate GI automatically from normal scene lights, even a simple single target direct? I was almost sure in the past I would get jet black shadows doing this unless I used a secondary light source.
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