I check in the vray properties matte shadow, and cast shadows but it keeps showing on the render. what I am missing?
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I cant make a matte shadow object!
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Do you mean it's still showing in GI (light and shadows casted on it?) or it's still showing in the alpha ?
Uncheck the 'receive GI' checkbox, for a try.
You should use the 'alpha contribution = -1'
You can also use a vraymtlwrapper instead (material editor). Same features there, but you'll control multiple objects with one material (more practical)
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set the alpha contribution to -1 to remove it from the Alpha channel.. if thats what you meanDave Buchhofer. // Vsaiwrk
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Hi I am using an omni(off) and a spot with vrayshadow, is very weird because doesnt matter what type of material I use the objects shows in the render with the gi shadows + direct shadows and the colour is allways a light gray color, the thing is that I have a diferent file with a matte shadow object and it work well. The object doesnt dissapear the way a normal matte object does is like the matte shadow is not working at all.
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